Tuesday, 24 August 2010

The Pact

3D Animation project for MSC

It's a 3 part series about a cripple footballer who sold his soul to the devil , so that he can play football.

Part 1 : Past Due

Synopsis: Satan's minions comes to collect on Garrincha's debt.


Thursday, 19 August 2010

scene test

Test scene from my animation.enjoi

Wednesday, 18 August 2010

composition test


i'm running some composition test, before i render out my 3D sequences. Result of this is quite satisfactory.
Although there still room for more touch ups in post.

Thursday, 8 July 2010

Das is Fussball Lego style


Found this on the guardian.co.uk, these are recreations of the highlights and great moments in world cup with the lego man. Its great, and cheeky ,kudos to the creators . Brings a childish innocence to a man's game.

Link:http://www.guardian.co.uk/football/series/brick-by-brick-fussball

Monday, 21 June 2010

Experimenting with blurring effects


I'm experimenting with blurring effects, to give the composition some depth because with solid shaders and lighting , it is very possible that it might end up being too flat , so hopefully by using certain blurring effects i can alter the perception of the audience by drawing attention away from the simplistic nature of the composition and draw their attention to focus on a surreal feeling of depth thru the combine use of blurring effects and experimental composition.

Friday, 4 June 2010

Fusing 3d's



Stereoscopic rendering seems to be creeping back in to relevance. With 3d movies being the new fad of our social indulgences.
It seems that it was inevitable that this idea would jump up and hit me in the face....I say Yes! dats it! stereoscopic image.
After some digging and wasted reading.Its possible! Maya is able to produce stereoscopic renders and this is would be a good opportunity to introduce an element of interactivity with audiences.

Thursday, 27 May 2010

Test Comp



Test rendering of project garrincha..
Its coming along ....but it still needs work on the ambient mood and lighting.
What I achieve using the 3 shaded brightness works well with the concept, along with the colors
used, these 2 combine to give me the semblance of a comic noir aesthetic yet it doesn't quite capture it entirely , which is
exactly what I was aiming to achieve.To blur the lines of recognition and introduce a new perspective.